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Text File | 1993-10-22 | 9.8 KB | 173 lines | [TEXT/ttxt] |
- Here it is!!! The solve to....
-
- Indiana Jones and the Last Crusade (Indy music added here)
- by Shadow Dragon (who else?)
-
- Well, there are lots of random things in the game so what might
- work for me wont work for everyone cause I am not entirley sure
- what parts are random.
-
- In the beginning, you can go box if ya want by going to your
- locker room. Then go out the door and talk to Marcus. Ask him
- about the guy's situation and the new archaeologist. Then go
- back to the 1st door you saw and open it. When inside, tell the
- kids you have a solution for everyone and for the secretary to
- take down their names. When inside your office, pick up all the
- junk mail and papers to get the package. Open the package and
- there's the grail diary! Then leave by the window.
- Then go to Henry's house and go to the bedroom. Pick up the
- painting of the trophy. Go back to the living room and pick up
- the plant and table cloth to move them. Then go to the leaning
- bookcase and push it. Get the tape on the back of the bookcase.
- Go back to your office and use the jar of liquid on the tape. Go
- back to your dad's house and open the chest with it. Get the old
- book and leave to Italy.
- In the library, go to the lower shelves to look for books.
- Keep going to the lower shelves until Mein Kampf, biplane
- instruction book, and a catacombs book are found. Mein Kampf is
- the leaning book, the biplane book is black and in a how-to-do
- enclopedia like series. The catacombs is a yellow book in a
- series about maps of ancient Rome. Now go find the post and red
- cordon and pick them up. After that, open the computer version of
- the grail diary and it will show a window and tell what plaque to
- look at. Go find the correct window and look at it. It says it's
- the correct window.Now look at the correct plaque and use the post
- on the slab with the roman numeral from the plaque.
- Now look at the book about the catacombs. The top map is the
- upper level which you're on and the lower map is the bottom
- level. The sections where it shoes a closer view of Indy are the
- round looking parts which connect tunnels. Find the nearest one
- from the one you started from and go there to pick up the
- skeleton's arm/hook. Now keep going till you come to the
- manhole. Go up it and look at the wine bottle near the lovers.
- Get the wine bottle and use it in the fountain. Go back to the
- torch you should have passed along the way to get to the
- manhole. Use the bottle on it and pick it up.
- You should have fallen into a passge. Go right and choose the
- room on the right. Keep going past the bridge to look at the
- inscription. The inscription will narrow the grail choices to 2.
- BE SURE TO WRITE THEM DOWN. That is very important for the
- end.Now go to the plug and use the hook and whip on it. Go to
- the room on left and climb the ladder. Then go right and go to
- the room to the southeast where water use to be until the plug
- was pulled. Continue along the passage.
- Go north into the machine room and use the red cordon on the
- machine. Then use the wheel to operate it. Leave and go east and
- north and east again to a room with statues. Use the computer grail
- book again and push the statues to correct combo. Enter the door
- and go in a westerly direction past the bridge and skeleton room.
- In the next section go northwest to the skull playing room. Look at
- the computer grail book for the correct notes and play them. Enter
- the door and continue to go in an easterly direction to the tomb.
- Open the tomb and look and then go to the lock and pull it.
- Leave to the castle where your father is!
- Once in the castle, ask the butler if he has relatives near
- him and till him Otto sent you but he is ok. Then say you have
- proof you are telling the truth. Go north to passageways and go
- south then east. Choose the lower door on the east wall. Talk to
- the drunk about everything except don't say he's drunk. After
- getting the stein from him, go to the next door in the hallway
- just above the one you're in. Once there, get the ale from keg
- and use it in the fire place. Get more ale and get the roast
- boar after it cools off. Go back to castle entrance and go to
- the hall.
- I am not sure if the guards are random about what you can say
- to keep from fighting them. I will tell what I said. Go to south
- hallway and tell the guard you have come to interrogate the
- prisoner, you are Gestapo, and ask if he's leaking information.
- Then go to 1st room on right to get servant uniform. Then go to
- room on left and push the suit of armor in the far right corner.
- Leave and go to north hallway. Tell the guard you're selling
- leather jackets for $15 and you have authorization. Go upstairs
- and go south and east. Enter the north door and open the trunk
- to get money. Then wear servant uniform. Walk south to the guard
- and give him the painting. Watch the cut-scene about the
- painting and change back to Indywear.
- Now go to east end of hallway and north. Enter the door and
- open the trunk for the uniform. Look at the uniform to get the
- key. Go back to where you got the servant uniform and unlock the
- officer uniform. Go back to where you found the key and wear the
- officer uniform. Now go north to hallway and walk east. Tell the
- guard you are on official bussiness and new here. After asking
- for authorization, tell him to go talk to the colonel. Go south
- and enter the room on west side. Get the 1st aid kit and leave.
- Go north and west till you can go west no more. Go north and
- enter the 1st door you come to. Tell the guard you're on
- official business. Leave by the way you came in and continue on.
- Go north and enter the door farthest right. Tell the guard
- you're on official business, you're new, and when he asks about
- you ask him if he has clerance. Open the door and enter and open
- the window. Go outside and walk to the 3rd window. Open it and
- enter. Push the loose brick near the window and go back outside.
- Use the whip on the brick and enter the 1st window on 3rd level.
- Open the cabinet to get money and come back for your father
- later. Go back to 2nd level by pointing the arrow at the 3rd
- window. Once inside, wear the officer uniform. Open the door and
- go to the door on the far left. Give Mein Kampf to the guard and
- use the stein with ale on the grating. Leave and go to the
- stairs leading to 3rd level.
- Go to the 1st door you find. Before entering, tell the guard
- he has wrinkled pants, a stain, and for the buffoon to get out
- of your way. In the office, give the roast to the dog. Get the
- trophy and open the cabinet to get the pass. Go back to 2nd
- level where you gave the guy the painting. This times go to the
- room on the far left. Go to the Mona Lisa and move it. Open the
- vault and go in. Look at the painting. I couldn't tell anything
- except it made the grail seem to be a bowl. Not sure though.
- Leave and go to the ale place and fill the trophy with ale. Be
- sure to change uniforms before 1st level. Go back to 3rd level
- and give the trophy to the big strong Nazi. Go south and tell
- the guy the same thing you told the guard about the security
- clearance. Go west and north into a room. Get the key there and
- go back east and north. Unlock the door your father is in and go
- to any guard. They will capture you and put you tied up in
- chairs near the knight in armor.
- Have Henry push the chair so the space between the 2 chairs
- is at the mark you made earlier on the carpet. Have Indy push
- the armor. Once free, push the top statue and leave. Go the
- motorcycle and talk to the guard at the guard post. Tell him you
- are a superior officer on a top secret mission with no ID. Once
- in Germany, have Hitler sign the passcard that had the
- combination on it. At the airport, have Indy ask the man about
- his grandchildren. Then switch to Henry to steal the tickets.
- Leave and go to the biplane or the blimp. Know what to do from
- the book if you decide to use the biplane. You don't have much
- time. If you go to the blimp, give the man your tickets.
- In the blimp, have Henry put a coin in the piano man's cup.
- Then have Indy enter the door and push the radio. Fight the guy
- and open the cabinet for the wrench. Leave and use the wrench in
- the hole and turn it. Save the game before hand. Climb the
- ladder and run from the guards. Go up the ladder in the top left
- corner. Keep going up the ladders to 3rd level. On 3rd level
- run to a different ladder going down. Go down to 1st level and
- this time you'll go to the biplane. Henry will already be there.
- Fly around and dodge the plane. Just don't let them shoot ya
- down for a while. After crashing, choose the expensive looking car.
- Give the pass to the guards at the guard posts. Once outside
- the grail temple save the game for the last time. Once inside,
- go to Donovan and go past the 3 trials. If you die on the trials
- you will have to start over from the 1st. The 1st trial is
- tricky. You have to get Indy to go more south or he will get cut
- all up. The 2nd trial is easy. All you have to do is step on
- letters that spell out the word Indy keeps saying. Just wait
- till he says the word. For the 3rd trial, immediatly possition
- the pointer over the cave to the right and press return to go
- there. Once inside, you must choose the correct grail from the
- written version of the grail book the game comes with and use it
- in the water. Then you can pick up the grail after rescuing your
- father and give it to the knight. You can also give it to Elsa
- and look at the seal once it is broken to use your whip to get
- the grail back. Be sure to give it to the knight. After that,
- the game ends! Pretty good game, huh? Corny jokes though.
- Good luck. Later....
-
- guard you're selling
- leather jackets for $15 and you have authorization. Go upstairs
- and go south and east. Enter the north door and open the trunk
- to get money. Then wear servant uniform. Walk south to the guard
- and give him the painting. Watch the cut-scene about the
- painting and change back to Indywear.
- Now go to east end of hallway and north. Enter the door and
- open the trunk for the uniform. Look at the uniform to get the
-
-